biānjiè.systems




#publications







ian margo  elena carbajal  03.04.2026 

How can we truly speak of blockchain-native aesthetics?

For a moment, the promise of a new cultural formation derived from a distinctive visual and symbolic vocabulary native to blockchain technologies, cryptographic economies and digital subjectivities seemed possible and desirable. But can we truly speak of blockchain-native aesthetics? Can such aesthetics be meaningfully integrated into the history of art, media theory, or social formation? We propose the term "web3 aesthetics” to interrogate and articulate a theory of art that would operate specifically on NFT markets and link it to the current discussions on digital art.

We understand aesthetics not as “decoration,” nor as that which is simply “beautiful,” but as the systematic production and critical analysis of sensation, value, and cultural consensus, as well as the study of the mediums that constitute the narratives and discourses attached to our understanding of the world.
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On Digital Frameworks

The sign would thus be what is given as activatable in a process of abstraction. The system, which does not remain static, is subject to the contingency of the instability produced by the signs that configure it. The system, then, constantly depends on transformations and translations, since its sets of data may be re-signified through processes of abstraction. We would say that any distribution of value is potentially also the production of value through new levels of abstraction. This can be observed in any temporality we apply to any technology.learn more


Marek Poliks and Roberto Alonso Trillo
in conversation with 邊界_systems

In this conversation for 邊界_systems, Marek Poliks and Roberto Alonso Trillo discuss Exocapitalism: economies with absolutely no limits as a thesis about capital grasped “from above”: not necessarily a new historical phase, but an ontological recognition of capital as an abstract operational object whose logic is not exhausted by any human-centered discourse.   

The interview stress-tests exocapitalism across contemporary art, Web3, AI-agent “Coasean” coordination, and the fate of “the political,” while explicitly situating the authors’ claims amid a web of references and interlocutors: James C. Scott via a shout-out attributed to Blaise Agüera y Arcas ; decentralization skepticism credited to Benjamin Bratton; and a direct engagement with Seb Krier’s agentic bargaining optimism.   In the art register, they note how artists and theorists quickly “grasp the fold,” naming Hito Steyerl, Simon Denny, Mark Leckey, and Mohammad Salemy as adjacent nodes, while also drawing on McKenzie Wark, Catherine Malabou, and Beatrice Fazi for orientation on vectorialization, anarchism, and computation-as-thought; they even cite Nick Land’s reaction in the broader discourse ecosystem.learn more


Technical Logic For A Body That Remembers

This conversation is written as a technical meditation on boundaries, frames, and the computational conditions that structure contemporary experience. What follows is a collaborative investigation into the edge. A dialogue between Ian Margo and Alexandre Montserrat of 邊界_systems that explores how digital systems produce new forms of memory, attention, and value.

Working at the intersection of media theory, computational aesthetics, and speculative design, this exchange unfolds as a series of propositions about the technical logic that governs boundary conditions in digital culture.

The conversation emerges from 邊界_systems’ ongoing research into processes of artificialisation and the recursive structures that characterize contemporary technical systems. Through alternating voices that build on and complicate each other's propositions, Margo and Montserrat develop a vocabulary for understanding how computational apparatuses modify substances, produce intersections across different framing systems, and generate new economies not based on format as fixed value.learn more


If it looks like AI, it is AI
“If it looks like painting, it is painting” is, perhaps, a statement that may sound somewhat problematic—and, in fact, is not entirely true. The statement is more complex than it seems. Thus, rather than focusing on the question of “appearance”—whether something looks like something else—this article aims to outline the importance of the technical logics of art within their contextual framework, and how these define the artistic “object” far better than the means of its production. In this sense, rather than strictly focusing on appearance, the aim of this text revolves around the phenomenological question of art and its effective functioning from a material standpoint.

The artistic “object” here should not be understood as an object, but rather as the eventuality of a series of intra-material complexities that define—or delimit—a specific work of art. That is to say, we will not understand art as object-oriented, but as a phenomenon in which a large number of material agents intervene: its means of production, its socio-cultural context, its historical framework, and so on.
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Crisis Media: Sonic Architectural Synaesthesia, Stochastic Redundancy and Nuclear Post-Humanitarian Tactic Meandering among concepts and grassroots practices, this essay points out the entanglement between them, rather than advocating for any single perspective as a solution. It is structured into three interrelated analyses. First, from computation to global infrastructure, the analysis covers geopolitical meanings and regional development based on systematic planning. Then, their shared empirical abstractness and intrinsic composition lead to and echo with the discussion of the correlation between music and architecture, initially analysed by musician and architect Iannis Xenakis, according to whom a stochastic system accommodating order and disorder emerges elevated into aesthetics. Third, I argue the stochastic system contains anxiety from disorder and noise, reassembling artificial aesthetics’ effect, which dominates the post-Cold War nuclear consciousness (deterrence). The planetary differs from the occurred globalism as neutrality; it is discovered through contextual adaptations, tipping redundancy, and computation in objects and strategic diplomacy in exploitative national developmentalism. Philosophical reflection and policy analysis are the main methodologies here. From a systemically entangled perspective, threads of thinking across disciplines are dared to emerge, preparing for an ongoing practice of post-humanitarian composition formalizing cultural production.
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Violence of Alignment: How to Stop Worrying and Love Haunted SoftwareThe AI-generated content filling the web has graduated from uncanny failure to irritating mediocrity, the “slop” that Hito Steyerl called “mean images” and Ted Chiang called “blurry jpegs of the internet.” In large language models, alignment collapses a wide space of possible personas into one bland default: the helpful, honest, and harmless assistant. This paper offers a critical-theoretical reading of alignment as an aesthetic and political project that systematically eliminates technological otherness in favor of manageable interfaces, an act of violence masked as refinement.

We trace the violence of alignment from its origin in fear. First, how post-training operationalizes “helpful, honest, and harmless” as a protocol of behavioral control, born not from a positive vision for intelligence but from a defensive posture against imagined catastrophe. Second, how the diagnostic vocabulary of alignment, “hallucination” and “misalignment” chief among them, pathologizes a model's native capacities as defect. Lastly, we analyze the imposing of epistemological categories onto systems that never constructed the distinction between fact and fiction, and ask what has been lost to this process.

 When chaos machines capable of simulating infinite perspectives are collapsed into obedient mediocrity, a kind of magic leaves the world. To love haunted software is to resist the violent force of cultural exorcism, to value contradiction, noise, glitch, and other-than-human ontological possibilities.
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邊界 (biānjiè.systems) - Diffractions Interview, September 2025[邊界]: This project began only a few months ago, at the beginning of the summer, 2025, in the final days following a long stay in San Francisco. Our objective was clear, and it arose in contrast to—and out of the need for—a very specific context: Which spaces are truly engaging with the contemporaneity of theory within an artistic practice that is responsible with its own mediums? What is the right environment for establishing the possible within practices that operate with knowledge and aesthetics? What are the means, and how can we generate an open system that allows us to avoid falling into the format while still continuing to experiment? Our initiative stems from a need for contemporaneity, but also from the search for and construction of a cultural context that is coherent with a set of needs we see as implicit in artistic and cultural production.
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A Deviant Chain Nick Houde’s “A Deviant Chain” argues that human cognition is inseparable from physiology and technics: the mind is not a sealed inner faculty but a historically evolved coupling of bodies, gestures, tools, and shared symbolic practices that stabilize “mental models” for navigating uncertainty. Drawing on active inference and cognitive niche construction, Houde uses André Leroi-Gourhan’s chaîne opératoire (and its later elaborations via taskscape thinking) to show how multi-step technical practices encode and transmit cultural assumptions, planning, and value-laden modes of inference across generations, such that landscapes become “epistemic” through repeated, embodied work.  

The essay then pivots to Sylvia Wynter’s account of a “third event” in human evolution—symbolic/ritual invention associated with Blombos Cave—where narrativity (homo narrans) enables a partial emancipation from “adaptive truths” that naturalize social categories, opening an “epistemic enablement” to realize fictions otherwise foreclosed.

Houde closes by reading the artwork Deviant Chain (Stefan Maier with collaborators) as a concrete experiment in re-sculpting the physiological scaffold of language—lowering a simulated larynx to generate alien phonemic affordances and using WaveNet to iterate “speculative phonemes”—thereby demonstrating how different anatomies could yield different semantic trajectories, and posing the posthuman question of whether cognition may migrate into new hosts and new freedoms beyond the human niche
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What is Artificial Experience (AX)? Why the Application Layer Is the Interface and the Human Is the Limit
Artificial experience does not refer to just any technologically mediated interaction; it is precisely the kind of experience that is uniquely enabled by AI’s infrastructural properties. AX asks explicitly: 'What experiential affordances can AI uniquely deliver that no other medium, tool, or infrastructure could?' This question is infrastructural specificity in action, which I take to be a hallmark of AX design.
Furthermore, AX only emerges when the infrastructural intelligence of AI becomes ubiquitous enough to disappear into habit. In other words, experience is what remains when infrastructure is no longer visible. For this reason, AX design is not about the direct perception of intelligence, but rather the surprising, yet welcome experiences that you didn't anticipate but are glad to encounter.
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ian margoalexandre montserratelena carbajal


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